Lately we established an overview for Infamis: Legends of the Arena, so you might have some kind of idea what the game is like. Now we would like to tell you something about the gladiators in the g...
We've had posts about many aspects of the game, but not for the arenas, even though the arenas are one of the most important parts of the game. Here are also a few posts related to this one: &...
In our first post we told you something about Infamis: Legends Of the Arena on a very basic level. Now we would like to share with you some more information about the game. Lore of lanista ...
Last time we talked about weapons and also about some ideas we have for them in “Art Style #7: Weapon concepts”. In this second part we will talk about armor and also share some id...
Next up, let's talk a little about the weaponry we might have and I also want to share few ideas we have for them. Good older posts related to this are "Art Style #5: Let's sketch more characters" ...
We have already talked a little about the characters in “Art Style #2: Sketching out Infamis” and about the game idea in “Infamis : Legends of the Arena”. The world where th...
We already tested early animations in “Art Style #3: First animation tests” and even dabbled around with dynamic lights in “Art Style #4: Dynamic light test on 2D character”...
The environments in Infamis, like the arenas, are planned to be made in 3D and so, they would have 3D lights. However, the characters and most likely a lot of the items and obstacles might be 2D. S...
In the first “Infamis: Legends of the Arena” post we have been going through the ideas and began the journey to find the art style in “Art Style #2: Sketching out Infamis”. ...
In this post we will show you the first attempts at finding the style for the characters. The research part can be read here “Art Style #1: Search for the Style“, also new readers might...